Monday, 16 May 2011

ATWOMIC - A Twitter Comic or 'Multiverse' Comic Strip.

ATWOMIC: A Twitter Comic of Many Dimensions.
I had an idea recently to start an experimental Twitter feed in which I (or someone else) posts a description,  - essentially a scene from a script - in 140 characters or less and I (and anyone or everyone else) illustrate that description and post it to Twitter. So I set up a Twitter feed titled 'ATWOMIC' to host the script directions and hopefully some surprising illustrations. I hope you'll join in - If you want to take part see the rules at bottom of this post.

Huh? What?

Over the last year or so I've thought a lot about how different artists interpret scripts for comics, film and theatre. Each artist brings something uniquely personal to the realisation of the story. So it occurred to me that it might be an interesting experiment to see what several different people would make of the same script as it is written on a daily basis and what better way to find out than on Twitter?

What Else Inspired This?

Most people will have heard of the idea that we live in just one of many interconnected universes or a 'multiverse' and that in each moment new universes are springing up, somewhere outside of our dimension or beyond the limits of what we know as our universe. 

This idea has been around a very long time but scientists seem to be taking it far more seriously today than ever before. Either that or they know they'll have a better shot at a book deal if their name is in the news associated with mind-boggling physics theories.

Either way a day doesn't go by that I don't read somewhere of this idea and its bizarre implications. One of the strangest ideas that springs from the multiverse is that (somewhere) there is a 'you' very similar to the you reading this post, only slightly different. In addition there are many other similar worlds with 'you' out there and even more that have variations of everyone you know - with the exception of you, because you are not there!

I know, it may all be nonsense, but it's a staggering thought. But don't take it from me, I'm just an artist. Here's Dr. Michio Kaku on the multiverse subject.

The Exquisite Corpse

'The Exquisite Corpse' was a game similar to 'Consequences' devised by the surrealists in which one artist writes or draws a portion of something (it could be anything) on one fold of a piece of paper, then by folding it back hides it from his partner. At the end the paper is unfolded and (usually) a freakish image emerges that no one could have thought up. The example below is part of the Scottish national galleries collection.

'Cadavre Exquis': AndrĂ© BretonJacqueline LambaYves Tanguy

How to Participate

Look at the ATWOMIC Twitter feed and select one of the panel descriptions, sketch your thoughts and post the image to your Twitter account with the ATWOMIC hash tag. The media, style, interpretation and time you put in to each panel is entirely up to you.

Example ; Here is the first panel description...

" S K Moore 

I've not described this person as either male or female, you are free to interpret the tweets as you like.


Rule 1 - There are no rules really, but if any occur to me I'll post them here. But there are some suggestions. For example try to interpret each panel without looking at the other images that have been posted of that panel. ATWOMIC wants your interpretation. It doesn't matter if you can draw or not, ATWOMIC welcomes all skill levels.

Rule 2 - Ok, so there is no 'rule number 1' but there is a rule number 2. ATWOMIC would like the right to publish your images on its web pages, to bring as many of the versions of the story together online. You own your work, it would just be really cool to show the many varied interpretations of each panel online. With your permission, at some point, it could make a very interesting book.

Rule 3 - Picture size should approximate my first image (see here) Please use the same window size every time. It will help if all the windows, or the proportions of all the panels, are the same, that way they can be laid out easily and equally later on. If you are working digitally your frames should be 25cm wide by 33cm high, drawn at 300dpi and reduced to 72dpi for the web.

1 comment:

Ben said...

You suggest a common "frame size", but are we required to limit the interpretation to a single panel within the frame? I mean... can we split up that frame into multiple panels. I can easily turn that first prompt into 3 or 4 panels.

On the one hand, it would be nice to have the freedom to interpret the prompt as I see fit, but on the other hand, working within the "constraints of the game" makes it more challenging and/or fun.